Excited for #NaNoGenMo this year, I have a plan and everything: https://github.com/NaNoGenMo/2023/issues/13
What I am basically trying to do is write a mystery novel where I do not know the solution until I read it, using code that approximately simulates the mechanics of the game Clue/Cluedo to determine what happens, and using Tracery grammars to slot my own writing onto that plot structure. That is my goal anyway, we'll see how it goes in practice! :)
Just barely managed to finish a #NaNoGenMo entry this year. It's less elaborate than I had hoped to make it, but it's 50k+ words and even has a vaguely coherent plot, so I'm calling it a success. :)
I am always impressed by the people using more complex computational methods for their entries but I have never gotten tired of just cobbling together weird little projects using mostly Tracery.
see also: https://emmajuettner.com/an-expanded-meditation/